
After completing this course, the user should be able to:
 | Create dynamic text, input text, and rich formatted text |
 | Load external data |
 | Create and program a button |
 | Create drag-and-drop objects |
 | Create an invisible button |
 | Create a customizable menu |
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 | Working with Dynamic Text |
 | Loading and Creating Text Data |
 | Working with Input Text |
 | Creating Hyperlinked Text |
 | Scrolling Text |
 | Building a Button |
 | Programming a Button |
 | Creating an Invisible Button |
 | Creating Drag-and-Drop Objects |
 | Using the startDrag and stopDrag Actions |
 | Assembling a Customizable Menu |
 | Programming Menu Buttons |
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 | Exercises that allow users to practice the application |
 | A file containing the text of the exercises |
 | Simulations that allow users to practice course skills, even if they don't have access to the application |
 | A glossary |
 | A Skill Assessment |
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 | Experience with Flash MX |
 | Macromedia Flash MX ActionScript: Getting Started |
 | Macromedia Flash MX ActionScript: Directing and Managing Movies |
 | Macromedia Flash MX ActionScript: Using Variables, Properties, and Functions |
 | Macromedia Flash MX ActionScript: Creating Objects and Interactive Elements |
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 | Macromedia Flash MX ActionScript: Statements, Expressions, and Testing |
 | Macromedia Flash MX ActionScript: Adding Advanced Features |
 | Macromedia Flash MX ActionScript: Finishing Touches |
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Macromedia is a registered trademark of Macromedia, Inc. in the United States and/or other countries.FlashT is a trademark of Macromedia, Inc.
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